- Below the Light
- Known Creatures
- Drifting Bladder
Drifting Bladder
Layer 1 · Habitat: Open air
A floating creature the size of a house, held up by gas sacs and trailing long tendrils that sift the air
Description
A floating creature the size of a house, held aloft by clusters of translucent gas sacs, with curtains of long tendrils trailing beneath it to sift the air for food. It drifts slowly with the wind around the light rod, barely aware of delvers. It only fights what touches it or attacks it. When one dies, it falls through the layer like a collapsing cloud, and every predator on the Pilgrimage follows it down.
Drifting Bladder
Gargantuan Monstrosity, Unaligned
AC 10 Initiative −3 (7)
HP 155 (10d20 + 50)
Speed 0 ft., Fly 10 ft. (hover)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 4 (−3) | 20 (+5) | 1 (−5) | 8 (−1) | 1 (−5) |
Vulnerabilities Piercing
Condition Immunities Blinded, Prone
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 9
Languages None
CR 5 (XP 1,800; PB +3)
Traits
Placid. The bladder ignores creatures unless they attack it or are caught in its tendrils.
Gas Sacs. When the bladder takes Fire damage, one of its sacs explodes. Dexterity Saving Throw: DC 15, each creature within 15 feet of the bladder. Failure: 14 (4d6) Fire damage. Success: Half damage.
Death Fall. When the bladder drops to 0 Hit Points, it falls to the bottom of the layer. Within an hour, predators gather at its body: the DM rolls two encounters at the site.
Actions
Multiattack. The bladder makes two Tendril attacks.
Tendril. Melee Attack Roll: +7, reach 30 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Poison damage. If the target is Large or smaller, it has the Grappled condition (escape DC 15) and is pulled 15 feet toward the bladder.